Page 1 of 1

Abiotic Factor - Surviving Science

Posted: Thu Jun 11, 2026 1:46 pm
by Balloon Bundle


Abiotic Factor is a Survival Crafting FPS taking inspiration primarily from Half-Life 1 and SCP/Control. Play solo or with friends as you manage hunger, thirst and more while improving various skills as you attempt to survive an assortment of invaders from a dozen realms.

The world is divided into the various Sectors of the facility alongside various "Portal Worlds", pockets of other dimension you warp to for gathering resources and navigation.

It's Half Life 1 + SCP but you're a random scientist and there is no Freeman. Survive, try to escape, and build insane gadgets while reading and hearing about the inner workings of an anomaly containment and research facility gone mad.

I'm bad at megathreads, leave suggestions in the replies.

Please use spoiler tags when discussing plot or areas past Sector 2, Manufacturing! A huge chunk of this game's appeal comes from experiencing new things.

The first Major DLC for the game was just announced, as well! Endgame spoilers in this trailer, as the DLC is post-game.


Re: Abiotic Factor - Surviving Science

Posted: Thu Jun 11, 2026 5:24 pm
by Zaraya_Kobol
Oh yeah, I played this in EA with a few other people, not usually into OWSC games but this one held me for a while. It's a fun time with friends!

Re: Abiotic Factor - Surviving Science

Posted: Thu Jun 11, 2026 6:21 pm
by Balloon Bundle
It's changed pretty drastically since EA as well (depending on when exactly you played it), so I definitely think it'd be worth giving another shot once the DLC drops.

Also, while this game is often tagged as an "open world" game, TBH I think that's not really accurate. It has very linear progression and a storyline you're following, with the openness coming from how each sector is designed. Some sections are like completely linear too.

Re: Abiotic Factor - Surviving Science

Posted: Sun Jun 14, 2026 12:58 pm
by sirlan
oh, the game that I've never played but seen some people play, and the only thing I know about it is the yeen mod

Re: Abiotic Factor - Surviving Science

Posted: Sun Jun 14, 2026 4:44 pm
by Balloon Bundle
The Yeen Mod is required frankly, excellent piece of work.

Re: Abiotic Factor - Surviving Science

Posted: Mon Jun 15, 2026 5:13 am
by BrumbleBea
Legit one of my most favorite games (Like top 2? UNBEATABLE is my top 1)

Re: Abiotic Factor - Surviving Science

Posted: Fri Jul 17, 2026 6:42 pm
by Balloon Bundle
The Anniversary Update is out!


  • A new "Pet Pointer" which lets you directly command a pet to do something.
  • Digital Grow Plots, which allow you to grow some unique new items post Sector 5.
  • The Advanced Oven, which has two slots.
  • A bunch of new food items!
  • Training Furniture for Accuracy and melee skills, similar to the exercise equipment.
  • Several new perks for various skills!
  • Watch customization is finally in, with various new watches to find and craft with new functionality.
  • A plethora of new ID badges based on prominent community members during the early days of Early Access.